You can see what category a building slot is by hovering your mouse over it.
These are divided in to the categories of Towns, Ports, Mines, Farms, Plantations, Logging Camps and Fur Trading Posts.
Most people have probably noticed that there are now building slots outside of the main city of a region (if not, I fear for you). VIII: Armies And Navies On The Campaign Map IV: Government, Government Types and Revolutions It's exceptional if you want to print it out. You can download SomeDane's sublime PDF-version of this guide here: I will try to lay out most of the more obscure aspects of many of the mechanics of the Grand Campaign. I've also seen alot of posts asking the same questions.Īs I've been ignoring my social life and personal hygiene in favour of Creative Assembly's latest creation as well as perusing these forums, I think I've got most of it figured out, and I thought that making something of a compilation of things I've found in various other threads on this forum and others could be helpful. Since the game's release last week, I've seen a great number of posts asking questions about alot of things, and I've started a few myself. There are a multitude of game mechanics, features and aspects in Empire: Total War that are very poorly explained (if at all) in the manual, the Road to Independence or by the in-game advisors.